Shards of Order Tools
Plan shared decks with math—not guesswork—for Soldier, Scholar, and Exile.
Shards of Order looks like a character RPG on the surface, but progression lives and dies in shared deck math. Soldier, Scholar, and Exile draw from one library, advance one time-counter combat clock, and pay systemic costs like Fracture when recovery goes wrong. The tools on this wiki translate those rules into numbers you can act on before spending hours in the campaign demo or the July 28, 2026 full Steam release from Fardust and Awaken Realms.
If you have not played yet, read Getting Started and Combat System first. Tools amplify good fundamentals—they do not replace them.
Why tools matter for this game
Most card RPGs let you tune one hero deck in isolation. Shards of Order breaks that habit:
- Adding a Soldier rage card increases the chance Scholar draws it on a turn with no rage spenders online.
- Scholar mana spikes depend on ally damage you sometimes plan with Soldier guards.
- Exile arrow finishers require marks and armor breaks that may not exist if your probabilities skew wrong.
Without calculators, players blame RNG for what is actually hypergeometric variance. Our tools visualize that variance so you cut the right cards.
Tools available on this wiki
Deck Calculator
The flagship tool on Deck Calculator estimates draw odds for your shared library size, role bands, and key payoff cards. Use it to answer:
- What are the odds I see a guard before turn three?
- How many Scholar setup spells do I need for reliable three-mana turns?
- Did I add too many Exile finishers relative to marks?
The page includes an interactive calculator you can adjust as you unlock cards in the demo. Pair results with Deckbuilding and the Card tier list.
Future utilities
As launch approaches, this hub may expand with encounter planners or relic simulators. Track Updates for tool releases tied to new mechanics.
How to use tools in a typical session
- Baseline your deck after a chapter milestone—count cards by role band (guard, mana, mark, finisher).
- Run calculator scenarios for turn-three and turn-five draws using your actual library size.
- Compare to boss requirements from Boss Guide—some fights need guards every cycle, not average odds.
- Re-run after cuts before spending currency on upgrades or relics from Equipment tier list.
- Revisit after patches listed in Demo Changes when card pools or queue rules shift.
Tools + tier lists + guides
Think of three layers:
- Guides teach mechanics and sequencing (Combat System, Laws and Fracture).
- Tier lists rank options for typical progression (Character tier list).
- Tools validate whether your list matches typical assumptions.
A card ranked A-tier globally may be C-tier in your 38-card deck because you already run four similar guards.
Character-specific tool tips
Soldier — Model guard density versus rage spenders; starving spenders is a common false positive in “strong” decks.
Scholar — Model cheap setup spells separately from five-mana payoffs; mana procs are useless if payoffs clog hands.
Exile — Model mark sources independently from finishers; orphan finishers are the silent killer of arrow builds.
Profiles: Soldier, Scholar, Exile.
Demo and launch notes
The Steam demo is live on PC; tools use demo-accurate defaults where known and clearly label assumptions when launch content is unknown. Download links and official specs sit on Official Links and Release Date.
Related pages
- Deck Calculator — interactive shared deck math
- Builds — sample lists to import into tools
- Tier List hub — ranked options to compare against odds
- Characters — role kits referenced by calculators
Frequently Asked Questions
Quick answers to the most common questions.
Are these tools official?
No. This wiki provides fan-made planners based on publicly known mechanics from the demo and official materials.
Which tool should I use first?
Start with the Deck Calculator on this site—it models shared draw odds that define most deck mistakes.
Do tools account for Fracture and redraw rules?
The deck calculator focuses on draw math; pair it with Laws and Fracture for recovery planning.
Will tools update at launch?
Yes. Defaults and card bands will expand as launch card pools are confirmed on Updates.
Can I plan relics here?
Use Equipment tier list alongside deck odds—relics change execution rates more than draw composition.